Tokyo Game Show 2018 Video Presentation

Our Tokyo Game Show 2018 Video Presentation, featuring some of the highlights and such anticipated games as Kingdom Hearts III, Devil May Cry 5, God Eater 3, and more! Also we test out some of the unique – and bizarre – Indie games, as well as give a few new VR titles a try. Check it out!

 

 

The Tokyo Game Show 2018

It’s that time of the year again, when we push through the crowds under humid weather, and make our way to Makuhari Messe in Chiba Prefecture, on our way to the Tokyo Game Show 2018. The event is expected to be even larger this year, with 668 companies and organizations (609 last year) showing off a total of 1,568 game titles from across 41 different countries and regions. Plus, the Japan e-Sports Union (JeSU) was established just this past Spring, marking the Tokyo Game Show 2018 the first time e-Sports will be holding professional competitions.

Tokyo Game Show 2018

One of the most anticipated titles being presented in the main hall was Square Enix’s Kingdom Hearts III. It has been 13 years since the Square Enix / Disney cross-over RPG had a full sequel, after multiple remakes, prologues, and side stories. Set for release in January 2019, Kingdom Hearts III will feature returning worlds such as Olympus from Hercules and the Caribbean from Pirates of the Caribbean, new stories from Big Hero 8 and Toy Story, and a completely new, original world that has not yet been disclosed. Visitors at TGS 2018 were able to learn more at the Square Enix booth, as well as play the demo at the PlayStation area.

Tokyo Game Show 2018

Tokyo Game Show 2018

Tokyo Game Show 2018

Also, Capcom was a big hit at the Tokyo Game Show 2018 with their presentation of Devil May Cry 5. The last we saw Dante battling demons was ten years ago, when the PS3 was still fresh on the shelf and trophy support was on its way. We did get a reboot/prequel called DmC: Devil May Cry in 2013, and while the game was critically successful, fans weren’t too happy with the changes. The long-awaited Devil May Cry 5 had playable demos at the PlayStation area as well as the Capcom booth, with a scheduled retail release on January 25.

Tokyo Game Show 2018

Tokyo Game Show 2018

And speaking of Capcom, this year marks the 30th Anniversary of the Mega Man (Rockman in Japanese) series. Not only were there playable demos for Mega Man 11 scheduled for release next month, but a museum dedicated to the platforming, shooting robot, complete with commemorative coins, figures, stamps, illustrations, and soundtracks, while also showcasing the game’s history.

Tokyo Game Show 2018

Tokyo Game Show 2018

Finally, Bandai-Namco had several titles on display – the most notable being God Eater 3, a game which made its debut on the PSP back in 2010. The God Eater series, which features battles against huge monsters known as Aragami, may not be huge sellers overseas, but are smash hits here in Japan. God Eater 3 is set for release in Japan on December 13, though no world-wide launch date has yet been decided.

Tokyo Game Show 2018

Virtual Reality is still a hot item here in Japan. The Japanese company JPPVR had a booth that was at least eight times larger than last year, showcasing VR games with sleek, cool looking vehicles to ride, creating a 4D experience. They ranged from motorcycles and racing cars that looked like something out of Tron, a Gatling gun on the top of a starship, and a bicycle for traversing across the top of skyscrapers.

Tokyo Game Show 2018

Tokyo Game Show 2018

Sony, meanwhile, still continues to promote their PSVR, with visitors trying out Everybody’s Golf VR, and the platforming Astro Bot Rescue Mission scheduled for release on October 2.

Tokyo Game Show 2018

Overall, the Tokyo Game Show 2018 had some delightful surprises and some unique – and hilarious – Indie games. I was glad to see that VR is still going strong, with more titles to look forward to on the PSVR.

Tokyo Game Show 2018

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Stay tuned for our video presentation of the Tokyo Game Show 2018!

 

written by Damon Finos

Mega Man X Legacy Collection Review

10 / 10 Banzai!s

I was watching YouTube on August 1st, at the beginning of “31 Days of Mega Man” (my sporadic gaming event/YouTube series where I play one or two classic/retro games from my youth and one or two modern games from the same series for an entire 31 days straight,) and during the reviews for this collection there were clips from the X Challenge.

X Challenge is the new mode for this collection in which you fight two bosses from Mega Man 1-6 at the same time. You choose three out of eight possible weapons to fight with, which means you can only exploit three boss weaknesses.

If you’ve ever played a Mega Man or Mega Man X game, you know that when you beat one robot master you obtain their weapon. That weapon is the weakness to another boss, and it’s a big rock-paper-scissors game to determine which bosses are weak to which weapons. Or you can cheat and use the internet, or in my case 25 years ago, Nintendo Power.

Being a big fan of the series, and fascinated by the challenge presented by X Challenge, I immediately proceeded to the nearest store to find that they only had the Collection 2 for sale. Fortunately they had Mega Man X Legacy Collection 1+2 available at the next store.

After I got home, I beat Mega Man X. Then I tried X Challenge, and even easy mode was difficult. It doesn’t drop a hammer on you right away; the first fight is against Chill Penguin and Frost Walrus. Thankfully, both are weak to fire, but once that initial dual boss fight is done, you really dive into the meat of X Challenge.

Mega Man X Legacy Collection Review

The best strategy is to take down the more difficult (or more pestering) of the two bosses as soon as you can, then take your time with the remaining boss. Beating it on easy will unlock hard mode and practice mode, and you will definitely need to practice if you want to get anywhere past stage one on normal.

This is really the icing on the cake though. In this collection, you get 4 great games per collection, and you can buy them separately or together. I see no advantage to buying them separately other than to separate the best games (1-4) from the generally less favored games (7-8), or to save money in the moment; but buying it separately from the Nintendo e-shop costs 3300 yen per game (6600 for both,) and there is no real savings. My PS4 set was 5300. Another win for retail.

Also, with the amount of data that X1, X2, X3, and X4 actually use up, there really is no excuse for everything to not be on one disc, or one Switch card, other than Capcom‘s whim.

You will also find galleries of concept art, toys and other paraphernalia, a music player where you can listen to the soundtracks from all the games on the disc (as I am doing while I write this review), and a credits section in which you can blast your way through the staff names.

The Day of Sigma, a quick anime that shows the story of Sigma and the Maverick Hunters prior to the first game in the X series, is another bonus feature in the collection.

Hit the touch pad in game and you can change wallpapers (widescreen has been trimmed to 4:3 ratio,) look at the manual for each game, change screen size (type 2 is a smaller 4:3, and type 3 is widescreen, if you prefer a stretched out look to your game for some reason), and change filters for the game.

Type 1 (standard) is a smoothed out look, and my preferred way to play; if I want a proper pixellated look I can just turn my CRT on and fire up the Super Famicom to play the game how it looked 25 years ago. If you want that look, Type 2 is a CRT-type filter, and None removes the scan lines but keeps the original pixels and jagged edges.

There is even a “Rookie Hunter” mode, which is good for people just looking to get their feet wet, or for cleaning up a couple of annoying trophies. Bear in mind that it does negate certain trophies.

So, as for the games themselves…how do you review something that is this old without nostalgia glasses?

Play it for the first time, as I never owned X2, X3, or X4 back when they were new.

You definitely want to start with Mega Man X, whether you are playing it for the first time or just getting reacquainted after so long. Not only is it, in my opinion, the best Mega Man of all-time, but it is easy enough to be accessible to new players as well as challenging enough for veteran players.

As with any Mega Man game, you can play the stages in any order you like, but you will probably want to start with Chill Penguin, as not only is the boss easy, but you pick up the dash boots and can move much faster for the rest of your game. In other games, the dash becomes standard, and the boot upgrades give even more options.

The next day I started X2 for the first time, and I played through with no knowledge of robot masters and their weaknesses. As I would have had I owned it 24 years ago. The difficulty is ramped up considerably from X; some of the items are visible from the start (as opposed to X and it’s focus on exploring for power ups,) but you need to collect other items, or be skilled, or both, in order to acquire them.

The bosses in X2 are also much more difficult than X, though once you get some of their weapons, some health upgrades, and some sub-tanks (these can refill your health) they become manageable as well.

What I noticed most about revisiting Mega Man is that the games don’t hold your hand. There are no massive tutorials; you just hit buttons and figure stuff out. Getting an armor upgrade offers an explanation, a once off demonstration, and that’s it. You aren’t even required to perform it yourself to continue. And THAT is something that is missing from gaming for the most part these days.

The last thing I will mention concerning X2 is there is a certain optional point in the game in which you have to dash jump over a bed of spikes, fall between spikes, all while charging a weapon in order to dash back to the left before you hit the spikes on the bottom and die. This is when I first had an issue with the bulk of the PS4 controller; the game was designed for the Super Famicom (SNES) controller. Countless times through five playthroughs (you have to play through one of the games twice if you want the Platinum) I hit the touch pad, completely disrupting the flow of the game. It is simply too close to the Square button. My hands aren’t even large, so I can see a number of people having the same issue.

Or you can re-map the buttons, what do I know?

Mega Man X Legacy Collection Review

Next up was X3 for another first play. The stages are shorter and easier than X2 for the most part, but I struggled with an opening for the bosses. Eventually I broke through, and it was business as usual: Great platforming, great level design, great music, classic Mega Man gameplay. That’s what it’s really all about.

Finally I started X4 and I noticed a lot of differences, the first being an animated opening sequence.

Having been the first X game developed exclusively for the PS1 and Sega Saturn, Capcom included anime cut scenes to help tell the story. The graphics were vastly improved (I didn’t like them at first, being used to the 16-bit graphics, but I eventually came around) and the mechanics remained just as good as its predecessors UNTIL I began my Zero playthrough.

In X3, you can play as Zero at certain points in the game, offering a hack-and-slash alternative to the constant blasting. In X4, you can select him for the entire game, and while it does provide an excellent challenge for veteran players or for people looking for an alternative play style, there is no ranged option. Some bosses and enemies were designed with the Buster in mind, and the Z-Saber does not work very well in those situations at all. Thankfully, his strength usually makes up for his lack of range, and I owe it to myself to play it again on normal mode (I played as a rookie hunter for the convenience, and at that point I was tired of using Zero, having played Mega Man Zero the week prior.)

One final thought on these games, as the replay value is extremely high: You can truly play the games the way you want. If you start off with one stage one time, you may want to start off with another in a subsequent run. You can play using only the regular Buster if you like, or challenge yourself by not picking up any upgrades. In X3, you are forced to choose between upgrades, so you will want to play through at least five times if you want to try them all out. In X4 you know as soon as you hit the start button (excuse me, options button) that you have to play through twice if you want to maximize your experience. All part of the Mega Man charm, why I loved this series so much back in the day, and why I still love it now.

I think it’s a bit unfair to call this my Game of the Year, but I’m seriously leaning in that direction. Not only do you get four (or eight) great games for the price of one, with the Mega Man X Legacy Collection, you get X Challenge and the music player included. I noticed no difference at all playing X on the PS4 or X on the Super Famicom this month, though if you want input latency (lag) comparisons there are videos out there.

This is a must-buy collection for anyone with the slightest interest in Mega Man, action, 2D side-scrollers, or run and gun games.

10/10 Banzais (11/10 is more like it)

Fun: 10

Graphics: 7.5 (not bad by today’s standards, but the games have aged a bit)

Sound: 10

Story: 10 (across all games, that is)

Replay Value: 10 (turn it up to 11!)

Trophy Difficulty: ** (* for veteran Mega Man players, *** for inexperienced players)

 

written by Ben Adkins

Mega Man X Legacy Collection Trophy Guide

Mega Man X Legacy Collection Trophy Guide. Difficulty: **  A collection of the classic side-scrolling action platformer Mega Man X titles 1-4. The Platinum can be challenging for new players, but easy for those experienced with the Mega Man series.

Game Name Difficulty Trophies Developer Country Bronze Silver Gold Online DLC
Mega Man X Legacy Collection ** 53 Capcom Japan 38 13 1 1 0

Mega Man X Legacy Collection

Mega Man X Legacy Collection is a compilation of the classic games Mega Man X, Mega Man X2, and Mega Man X3 originally released on the Super Nintendo, and Mega Man X4 from the PlayStation One. The game also includes the X-Challenge, a new mode where players battle against the bosses from each Mega Man X title up to X6.

The Mega Man X series, known as Rockman X in Japan, are a series of action side-scrolling platformers. In each game, players are free to select the order of completing each of the eight levels, which provide unique environments and enemies which reflect the boss' character. New weapons are obtained by clearing levels.

Each of the original Mega Man X titles received high praise for their fast-paced action, challenge, and overall fun.

For more information, check out our Mega Man X Legacy Collection Review.

While this is a 2-star difficulty rating, the challenge of obtaining the Platinum entirely depends on the player's experience with the Mega Man series. Veteran players may breeze through the game over a weekend, while those with no experience may find some parts challenging.

At least one playthrough on Normal difficulty for each individual game is required, with some mopping up afterwards. The single online trophy is simply for viewing your X Challenge rank on the leader board.

Expect anywhere between 15-25 hours for the Platinum, depending on your skills and experience.

It should be noted that the game offers a Rookie Hunter mode, which makes gameplay easier. However, this will negate each of the Mega Man X games' trophies for clearing everything on Normal mode. So unless you need the experience, we recommend keeping the difficulty setting on Normal.

Start by playthrough through Mega Man X. If you wish to get all the trophies in one playthrough, then you should take note of a few missable ones to watch out for. This includes Nobody Nose My Sorrow trophy for cutting-off Flame Mammoth's trunk, Just Plain Dillo for knocking off Armored Armedillo's armor, and the Pretty (Devastating) In Pink trophy for using the Spiral Crush Buster to defeat a boss. For more details, check out the Mega Man X Legacy Collection trophy guide links under our Links tab.

Next, start up Mega Man X2. Here, missable trophies include Half The Sponge He Used To Be for cutting Wire Sponge in half, Covert Ops for completing Magna Centipede's stage without being spotted by any searchlights, and the Take Your Time trophy for watching Morph Moth's metamorphosis.

After that, dive into Mega Man X3. Again, if you want all the trophies in one playthrough, then watch out for Fight Fair for destroying Vile Mk-2's ride armor, Speed Isn't Everything for reaching Bit without a Ride Armor and win without using special weapons, Power Isn't Everything for doing the same this with Byte, Persistence Isn't Everything for the same with Vile Mk-2, and the Always Believe In Your Soul trophy for obtaining the Hyper Chip.

Then, it's time to move onto Mega Man X4. Missable trophies here, include Pew Pew for firing fully-charged shots with all 10 weapons in one playthrough, and the He Brought Fists To A Mech Fight trophy for using a Ride Armor to get the final hit against Magma Dragoon.

Once you've finished the four Mega Man X games, it's time to head into the X-Challenge mode, where you'll be battling against different bosses. Complete at least one stage with the X-Buster for the Elite trophy, and all of the X Challenge stages for the A-Class Hunter trophy. These X Challenges can be completed on Easy mode, if you prefer. Also, be sure to go online and check your rank for the What's Your Hunter Rank trophy.

Lastly, simply mop-up whatever few trophies you still need. Be sure to check out the Mega Man X Legacy Collection trophy guide links under our Links tab to see what you're missing and their requirements.