Bioshock Infinite Review

10 / 10 Banzai!s

The Game:

Ken Levine and his team at Irrational Games, the original creators of the first Bioshock released in 2007, has made yet another masterpiece. A “sequel” titled Bioshock Infinite (the quotes on sequel is because the 2010 Bioshock 2 developed by 2K Marin has as much to do with the Bioshock series as Terminator 3 had to do with Terminator 1 and 2) A first-person shooter with minor RPG elements, taking the player out of the creepy underwater city of Rapture and up into the clouds.

Unlike the first Bioshock in which we are deliberately told nothing of our player character, the protagonist of Bioshock Infinite is Booker DeWitt, a member of the Pinkerton National Detective Agency (or at least, used to be) who is transported to a lighthouse via rowboat by a man and woman, whom we’re given little information about at the beginning. We’re not even sure exactly why Booker is being taken to this lighthouse, except that he’s been asked to “bring us the girl and wipe away the debt.” He reaches the lighthouse, sits in a barbershop-like seat, and is instantly transported up into the city.

Welcome to Columbia. A city in the clouds, with shops that drift from place to place, ships that can fly you to different areas, and a roller-coaster-like Sky-Line that whisks you from point A to point B. It’s a heaven straight out of picture books, ruled by a God-like man named “The Prophet.” A place where children run about gaily, people chat with enthusiasm about the upcoming raffle, and even the trash bins seem to harbor free money. It’s a paradise brought to you through an odd hybrid of science and religion.

But who is this “false shepherd” the signs warn you about? Who is the girl locked away in a tower? And what’s your prize after pulling the winning #77 baseball out from the raffle? It’s then that the veil is pulled away, and the story truly begins.

Much like the previous two Bioshock titles, players use an assortment of weapons which can be upgraded through purchases. Rather than injecting gene tonics and plasmids, you can find Vigors which enable bizarre powers, such as “possessing” an enemy so they’ll help you for a limited time before shooting themselves in the head, or throwing out bolts of electricity. Unlike the claustrophobic setting of Rapture, Columbia allows for more dynamic combat in which players can leap onto rooftops and fire away with a sniper rifle, or ride the Sky-Line and dive off in attack.

What I Liked:

Running about and shooting enemies aside, it’s apparent the real meat of this game is in the story itself, which is well-paced and always keeps you guessing. I don’t wish to spoil anything about the plot, as that would truly ruin the game for anyone who plans on playing it. So I’ll try to be as vague as possible when explaining what I liked about it.

Bioshock Infinite ReviewThe story purposefully sets itself up to be a mystery in itself. You understand your goal – save a girl and being her back to New York City. But why? Who’s the girl? And who are you, exactly? In the beginning, as you first start to explore Columbia, you’re met with a man and woman requesting you to flip a coin – which apparently always comes up as heads. But who has been flipping all those coins? And for what purpose? It’s never explained – at least, not yet. And to players good with voices, they may realize this couple seem awfully familiar. But, who are they?

Bioshock Infinite, much like the TV show Lost, is filled with questions that beg to be answered. The good news is, they are. Just as Bioshock uh, shocked players with its twist ending, so too does Bioshock Infinite. Though the surprise isn’t something as clear as it was in the first title, and instead requires some pondering on the player’s part.

A major difference which separates movies from games, is that the former is passive while the latter is active, as you must “play” the game in order to reach the end of the story. In the case of Bioshock Infinite however, aside from shooting enemies and using strange powers, the story itself requires some active thinking on the player’s part. It’s difficult to simply call this game a first-person shooter, because after having played through to the end, it feels as though all that action was a means for telling the story. In your usual first-person shooter, you’re given a mission, you do it, and the story’s over. But Bioshock Infinite is an experience, and the more the story is laid out for you, the more you want to learn what happens next, and what it all means.

Bioshock Infinite ReviewNow, I don’t wish to give the wrong impression and say that the action is a hindrance on the story, because it isn’t. Soaring across the Sky-Line while striking enemies with a sniper, or taking cover from a wind-up tin soldier armed with a machine gun and seeking out its weakness, is all part of the fun. I’m just saying that while in some games I’ve played, the story is merely there to explain why you’re shooting enemies. But in Bioshock Infinite, the action and story compliment each other, putting the game’s overall greatness into one big package.

What I Didn’t Like:

This isn’t the first game I’ve given a perfect score, but it’s one of the first I can’t find a single flaw. Even on a technical level, there were no bugs or long moments of loading time. Bioshock Infinite may not be a game for everyone (and perhaps there isn’t a game out there “for everyone”) but anyone who enjoyed the first Bioshock will be blown away by this sequel.

Overall:

If there’s still a debate out there whether video games can be considered art, Bioshock Infinite is like the Picasso of games. Just look up the title on the internet, and you’ll find dozens of sites where players continue to discuss, interpret, and even argue over the story and what it all means. And isn’t that what art is supposed to do? Stimulate our emotions and get us to actively ponder over and interpret what it means and how it attempts to define an aspect of who we are through its original perception of humanity and/or society?

American Exceptionalism, racism, political ideals, propaganda, objectivism, extreme religion, revolutions, choice versus fate – these are some of the themes in Bioshock Infinite which are open to interpretation. Ken Levine explains, “there are many parts of Infinite that are open to interpretation, and the purpose is that you draw your own theories from them. What actually matters is what people think.”

And that’s exactly what Bioshock Infinite is: a fun game that will leave you thinking long after you’ve completed it.

 

written by Damon Finos



Bioshock Infinite Trophy Guide PS4

Bioshock Infinite Trophy Guide. Difficulty: **  A first-person shooter through a city in the clouds. Collectibles to find, and a playthrough on its hardest difficulty setting is required.

Game Name Difficulty Trophies Developer Country Bronze Silver Gold Online DLC
Bioshock Infinite ** 51 Irrational Games U.S. 34 15 1 0 30

Bioshock Infinite

Bioshock Infinite is a first-person shooter, and the third installment in the Bioshock series, despite not connecting with the previous two storylines but bearing similar style in gameplay.

Taking place in 1912, Booker DeWitt is sent to the floating city of Columbia to find Elizabeth, a woman held captive and possessing strange powers, while escaping from two different factions: the Founders and the Vox Populi. Unlike the underwater city of Rapture in the previous games, Infinite's combat takes place over the open-air city's Skyline rollercoaster-like rails.

Bioshock Infinite received outstanding reviews, with an average score of 97%, praised for its intriguing plot and fascinating visuals, and compared favorably to the original Bioshock game.

For more information, check out our Bioshock Infinite Review.

Time consumption will depend on your skills and luck at finding all collectibles throughout the game. While a chapter select is available after completion, and the collectibles are stackable, the game doesn't keep track of what you still need. This means either break out a pad of paper and a pen, or rely on an incredible memory - otherwise you'll be wasting time searching for collectibles you may have already gotten.

You'll also need to complete the game on its hardest difficulty, which doesn't provide you with an objective marker, and you can't purchase anything from the vending machines. Skills and patience are required.

Overall, while it's possible to gain the platinum in one playthrough, most likely it will take at least two, plus some mopping-up if required. Expect to dedicate between 20-30 hours on this puppy.

NOTE: The Trophies on the PS4 have a separate list than those on the PS3.

As we mentioned earlier, it's possible to load up the hardest difficulty and get through the game in one playthrough. If you wish to do so, enter the Konami Code while highlighting the "Play Game" option in the Main Menu (up, up, down, down, left, right, left, right, circle, X, start). However, due to the vast number of collectibles required to find, and lacking an objective marker, it's highly recommended you begin on Normal mode. This way you can focus on finding the collectibles while remembering where your objectives are located.

There are three trophies which MUST be obtained in one playthrough. Kitted Out, which requires one weapon and one Vigor to be fully upgraded. Raising The Bar, which is simply upgrading one attribute of its highest level. And Infused With Greatness, which requires collecting every infusion in the game. There are 25 Infusion upgrades throughout the game. While a Chapter Select is available, whichever chapter you select, you will have to play from that point up until the end of the game. Therefore, it's highly recommended you find all these collectibles in one go.

If you've followed one of the walkthroughs in our Links guide and completed Normal mode with all the collectibles and necessary kills, all you should have left is completing the game on its hardest difficulty mode - 1999 Mode - without purchasing anything from a "Dollar Bill" vending machine.

First, here's a useful Walkthrough, on IGN:
http://www.ign.com/wikis/bioshock-infinite/Walkthrough

Here's a great Walkthrough, posted by Ferry Groenendijk:
http://www.videogamesblogger.com/2013/03/25/bioshock-infinite-walkthrough.htm

This is a text-based Walkthrough:
http://gamewise.co/games/4401/BioShock-Infinite/Walkthrough

Lucky created a detailed Trophy Guide, here:
http://ps3trophies.com/forums/showwiki.php?title=PS3-Trophy-Guides:BioShock-Infinite-Trophy-Guide

Here's a great Trophy Guide, by Darth_Krid & PowerPyx:
http://www.ps3trophies.org/game/bioshock-infinite/guide/

A simple Trophy Guide, but with some videos, created by Ferry Groenendijk:
http://www.videogamesblogger.com/2013/03/25/bioshock-infinite-trophies-guide.htm

And a simple Trophy Guide, created by Richard Duflo:
http://www.playstationlifestyle.net/2013/03/28/bioshock-infinite-trophy-guide/

This video shows the location of all 80 Voxophones:
http://www.videogamesblogger.com/2013/03/27/bioshock-infinite-voxophones-locations-guide.htm

A collectible guide showing all the location of all Telescopes and Kinetoscopes:
http://www.videogamesblogger.com/2013/03/27/bioshock-infinite-voxophones-locations-guide.htm

A collectible guide for all 24 Infusion Upgrades:
http://www.videogamesblogger.com/2013/03/27/bioshock-infinite-infusion-upgrades-locations-guide.htm

And a collectible guide for all 8 Vigor locations:
http://www.videogamesblogger.com/2013/03/27/bioshock-infinite-vigors-locations-guide.htm

Finally, here's a basic Trophy List:
http://www.gamerfuzion.com/bioshock-infinite-trophies-guide/

Bioshock Infinite Trophy Guide

Bioshock Infinite Trophy Guide. Difficulty: **  A first-person shooter through a city in the clouds. Collectibles to find, and a playthrough on its hardest difficulty setting is required.

Game Name Difficulty Trophies Developer Country Bronze Silver Gold Online DLC
Bioshock Infinite ** 51 Irrational Games U.S. 34 15 1 0 30

Bioshock Infinite

Bioshock Infinite is a first-person shooter, and the third installment in the Bioshock series, despite not connecting with the previous two storylines but bearing similar style in gameplay.

Taking place in 1912, Booker DeWitt is sent to the floating city of Columbia to find Elizabeth, a woman held captive and possessing strange powers, while escaping from two different factions: the Founders and the Vox Populi. Unlike the underwater city of Rapture in the previous games, Infinite's combat takes place over the open-air city's Skyline rollercoaster-like rails.

Bioshock Infinite received outstanding reviews, with an average score of 97%, praised for its intriguing plot and fascinating visuals, and compared favorably to the original Bioshock game.

For more information, check out our Bioshock Infinite Review.

Time consumption will depend on your skills and luck at finding all collectibles throughout the game. While a chapter select is available after completion, and the collectibles are stackable, the game doesn't keep track of what you still need. This means either break out a pad of paper and a pen, or rely on an incredible memory - otherwise you'll be wasting time searching for collectibles you may have already gotten.

You'll also need to complete the game on its hardest difficulty, which doesn't provide you with an objective marker, and you can't purchase anything from the vending machines. Skills and patience are required.

Overall, while it's possible to gain the platinum in one playthrough, most likely it will take at least two, plus some mopping-up if required. Expect to dedicate between 20-30 hours on this puppy.

NOTE: The Trophies on the PS4 have a separate list than those on the PS3.

As we mentioned earlier, it's possible to load up the hardest difficulty and get through the game in one playthrough. If you wish to do so, enter the Konami Code while highlighting the "Play Game" option in the Main Menu (up, up, down, down, left, right, left, right, circle, X, start). However, due to the vast number of collectibles required to find, and lacking an objective marker, it's highly recommended you begin on Normal mode. This way you can focus on finding the collectibles while remembering where your objectives are located.

There are three trophies which MUST be obtained in one playthrough. Kitted Out, which requires one weapon and one Vigor to be fully upgraded. Raising The Bar, which is simply upgrading one attribute of its highest level. And Infused With Greatness, which requires collecting every infusion in the game. There are 25 Infusion upgrades throughout the game. While a Chapter Select is available, whichever chapter you select, you will have to play from that point up until the end of the game. Therefore, it's highly recommended you find all these collectibles in one go.

If you've followed one of the walkthroughs in our Links guide and completed Normal mode with all the collectibles and necessary kills, all you should have left is completing the game on its hardest difficulty mode - 1999 Mode - without purchasing anything from a "Dollar Bill" vending machine.

First, here's a useful Walkthrough, on IGN:
http://www.ign.com/wikis/bioshock-infinite/Walkthrough

Here's a great Walkthrough, posted by Ferry Groenendijk:
http://www.videogamesblogger.com/2013/03/25/bioshock-infinite-walkthrough.htm

This is a text-based Walkthrough:
http://gamewise.co/games/4401/BioShock-Infinite/Walkthrough

Lucky created a detailed Trophy Guide, here:
http://ps3trophies.com/forums/showwiki.php?title=PS3-Trophy-Guides:BioShock-Infinite-Trophy-Guide

Here's a great Trophy Guide, by Darth_Krid & PowerPyx:
http://www.ps3trophies.org/game/bioshock-infinite/guide/

A simple Trophy Guide, but with some videos, created by Ferry Groenendijk:
http://www.videogamesblogger.com/2013/03/25/bioshock-infinite-trophies-guide.htm

And a simple Trophy Guide, created by Richard Duflo:
http://www.playstationlifestyle.net/2013/03/28/bioshock-infinite-trophy-guide/

This video shows the location of all 80 Voxophones:
http://www.videogamesblogger.com/2013/03/27/bioshock-infinite-voxophones-locations-guide.htm

A collectible guide showing all the location of all Telescopes and Kinetoscopes:
http://www.videogamesblogger.com/2013/03/27/bioshock-infinite-voxophones-locations-guide.htm

A collectible guide for all 24 Infusion Upgrades:
http://www.videogamesblogger.com/2013/03/27/bioshock-infinite-infusion-upgrades-locations-guide.htm

And a collectible guide for all 8 Vigor locations:
http://www.videogamesblogger.com/2013/03/27/bioshock-infinite-vigors-locations-guide.htm

Finally, here's a basic Trophy List:
http://www.gamerfuzion.com/bioshock-infinite-trophies-guide/

Bioshock Trophy Guide PS4

Bioshock Trophy Guide. Difficulty: **  A first-person survival horror shooter. Plenty of collectibles to find, and will most likely require two playthroughs.

Game Name Difficulty Trophies Developer Country Bronze Silver Gold Online DLC
Bioshock ** 54 Irrational Games U.S. 48 2 3 0 12

Bioshock

Bioshock is a first-person survival horror shooter with science-fiction elements, originally released on the PC and Xbox 360 in August of 2007, and ported over a year later on the PlayStation 3. Ken Levine, the creative lead for Irrational Games, based the story's philosophy on Ayn Rand's ideas on Objectivism.

Taking place in 1960, the protagonist, Jack, is on-board a plane when it crashes into the ocean. After swimming to a nearby lighthouse, he finds a bathysphere terminus which takes him down to Rapture - an underwater city created as an isolated utopia where science known no boundary, now crumbling into a nightmare plagued by crazed superhumans and robot-like Big Daddies. Players make use of several types of weapons, as well as an assortment of powers which can be upgraded.

Bioshock received some of the highest reviews for any video game, with an average score of 97%, praised for its original and intriguing story, fantastic visuals, overall atmosphere, and its morality-based gameplay, which was considered fresh and original at the time.

The platinum can be obtained in one playthrough, though many will probably aim for two. The game must be finished on its hardest difficulty setting, a playthrough with the Vita Chambers (similar to checkpoints) switched off, and all the collectibles found.

With no online trophies to worry about, the game is not exceptionally difficult. Depending on whether you chose to first play on its hardest difficulty setting or not, the platinum can be obtained anywhere between 10 to 20 hours.

There are two ways of going about this platinum: the easy and long way, or the hard ans short way. If you chose hard and short, then you'll want to select Survivor mode as your first playthrough, and make sure to deactivate the Vita Chambers in the options menu. The Vita Chambers act like checkpoints which you'll return to when you die. With this option turned off, you'll want to save often, especially if you're playing on Surivor mode.

From here on out, follow one of the walkthroughs in our Links page to find all the collectibles along the way. If you miss any, it's possible to return to earlier locations before you take on the final boss. Once you step through that door, however, you'll need to replay the game to find anything you missed.

If you're doing this the easy and long way, then simply select the easiest mode, and play through with the Vita Chambers switched off. Attempt to find all the collectibles and majority of the trophies during this playthrough. This way, you can utilize the Vita Chambers and simply focus on getting through the game when you replay on Survivor mode.

First, IGN has a great Walkthrough, here:
http://www.ign.com/wikis/bioshock/Walkthrough

And a set of video Walkthroughs, posted on Mahalo:
http://www.mahalo.com/bioshock-walkthrough/

This is a text-based Walkthrough, by nimerjim:
http://www.ign.com/faqs/2008/bioshock-walkthrough-816684

Here's a great Trophy Guide, which includes tips for the DLC, created by olsen77 & boinggg:
http://www.ps3trophies.org/game/bioshock/guide/

And a detailed Trophy Guide by ONUOsFan, posted here:
http://ps3trophies.com/forums/showwiki.php?title=PS3-Trophy-Guides:BioShock-Trophy-Guide

This is a simple but useful Trophy Guide, by Anthony Severino:
http://www.playstationlifestyle.net/2009/03/16/trophy-guide-bioshock/

And a simple, text-based Trophy Guide, by John Woodman:
http://www.supercheats.com/playstation3/walkthroughs/bioshock-walkthrough01.txt

Lastly, here's a basic Trophy List:
http://www.allps3trophies.com/retail-games/bioshock-trophies.html

Bioshock Trophy Guide

Bioshock Trophy Guide. Difficulty: **  A first-person survival horror shooter. Plenty of collectibles to find, and will most likely require two playthroughs.

Game Name Difficulty Trophies Developer Country Bronze Silver Gold Online DLC
Bioshock ** 54 Irrational Games U.S. 48 2 3 0 12

Bioshock

Bioshock is a first-person survival horror shooter with science-fiction elements, originally released on the PC and Xbox 360 in August of 2007, and ported over a year later on the PlayStation 3. Ken Levine, the creative lead for Irrational Games, based the story's philosophy on Ayn Rand's ideas on Objectivism.

Taking place in 1960, the protagonist, Jack, is on-board a plane when it crashes into the ocean. After swimming to a nearby lighthouse, he finds a bathysphere terminus which takes him down to Rapture - an underwater city created as an isolated utopia where science known no boundary, now crumbling into a nightmare plagued by crazed superhumans and robot-like Big Daddies. Players make use of several types of weapons, as well as an assortment of powers which can be upgraded.

Bioshock received some of the highest reviews for any video game, with an average score of 97%, praised for its original and intriguing story, fantastic visuals, overall atmosphere, and its morality-based gameplay, which was considered fresh and original at the time.

The platinum can be obtained in one playthrough, though many will probably aim for two. The game must be finished on its hardest difficulty setting, a playthrough with the Vita Chambers (similar to checkpoints) switched off, and all the collectibles found.

With no online trophies to worry about, the game is not exceptionally difficult. Depending on whether you chose to first play on its hardest difficulty setting or not, the platinum can be obtained anywhere between 10 to 20 hours.

There are two ways of going about this platinum: the easy and long way, or the hard ans short way. If you chose hard and short, then you'll want to select Survivor mode as your first playthrough, and make sure to deactivate the Vita Chambers in the options menu. The Vita Chambers act like checkpoints which you'll return to when you die. With this option turned off, you'll want to save often, especially if you're playing on Surivor mode.

From here on out, follow one of the walkthroughs in our Links page to find all the collectibles along the way. If you miss any, it's possible to return to earlier locations before you take on the final boss. Once you step through that door, however, you'll need to replay the game to find anything you missed.

If you're doing this the easy and long way, then simply select the easiest mode, and play through with the Vita Chambers switched off. Attempt to find all the collectibles and majority of the trophies during this playthrough. This way, you can utilize the Vita Chambers and simply focus on getting through the game when you replay on Survivor mode.

First, IGN has a great Walkthrough, here:
http://www.ign.com/wikis/bioshock/Walkthrough

And a set of video Walkthroughs, posted on Mahalo:
http://www.mahalo.com/bioshock-walkthrough/

This is a text-based Walkthrough, by nimerjim:
http://www.ign.com/faqs/2008/bioshock-walkthrough-816684

Here's a great Trophy Guide, which includes tips for the DLC, created by olsen77 & boinggg:
http://www.ps3trophies.org/game/bioshock/guide/

And a detailed Trophy Guide by ONUOsFan, posted here:
http://ps3trophies.com/forums/showwiki.php?title=PS3-Trophy-Guides:BioShock-Trophy-Guide

This is a simple but useful Trophy Guide, by Anthony Severino:
http://www.playstationlifestyle.net/2009/03/16/trophy-guide-bioshock/

And a simple, text-based Trophy Guide, by John Woodman:
http://www.supercheats.com/playstation3/walkthroughs/bioshock-walkthrough01.txt

Lastly, here's a basic Trophy List:
http://www.allps3trophies.com/retail-games/bioshock-trophies.html